Tariffs, Tentacles, and the Coming Trade War

There’s a sickness in the air, one not born of moldy basements or cursed tomes but of ego. A single proclamation from a gilded podium has sent ripples through the global supply chains, like a stone dropped into the dark waters of a long-forgotten well.

On April 2nd, a sweeping set of tariffs was unleashed, 10% on all imports. Plus 54% percent of goods come from China, 32% from Taiwan, 46% from Vietnam, and 20% from the European Union. Each one is a nail in the coffin of affordable production, a hex scribbled in bureaucratic ink.

However, here at Dark One Games, we care about all our fans across the multiverse and have no intentions of caving in to the whims of a madman. Let the big box beasts play their political games. Let them hedge, hoard, and gouge. We serve older powers, creativity, community, and the beautiful madness that binds people around a table with cardboard, dice, and dreams.

The Cost of Resistance

Yes, these tariffs will bite. Manufacturing will grow teeth. Shipping will howl. Quotes that once whispered promises of profit now snarl with new numbers. But fear not, we do not fear the dark. We thrive in it.

We've seen this storm on the horizon before. It came dressed in pandemics, freight surges, factory closures, and bent boxes. We endured then. We’ll endure now. Because for small publishers like us, survival is the game, and we play to win.

To Our Fellow Creators

If you’re an indie, know this: You are not alone. The system wasn’t built for us, but we weren’t built to obey. Keep designing. Keep creating. Speak your truth, even if your components cost more than they should. There’s magic in this rebellion.

To our loyal supporters, our cultists, our collectors, our dice-blessed adventurers: You are the circle of protection around our madness. Thank you for keeping us grounded while we reach toward the stars, or at least the dark void between them.

The Final Roll

We don’t bow. We don’t break. And we certainly don’t base our business strategy on the whims of a man playing Risk with the global economy. The next game is coming. The next chapter is written in ink and rage. And we’ll see you there, dice in hand.

Previous
Previous

Marked by Madness: The Sigils of Ownership in Game Design

Next
Next

The Plague at the Table: Gaming While Under the Weather